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2021-03-03

We have changed up the party system. You will now recieve bonus experience per vocation when sharing and you will no longer damage your party members with AoE attack runes and spell, unless you un-tick secure mode.

We have changed up the party system. You will now recieve bonus experience per vocation when sharing and you will no longer damage your party members with AoE attack runes and spell, unless you un-tick secure mode.

2021-02-24

This server save we implement something that we believe many players will enjoy. A guild war system. You will not gain unjustified frags against the enemy team. And the war will only last for set amount of frags, default is 100 frags, can be 10-1000.

This server save we implement something that we believe many players will enjoy. A guild war system. You will not gain unjustified frags against the enemy team. And the war will only last for set amount of frags, default is 100 frags, can be 10-1000.

2021-02-23

With this server save you will have to download a new client. Sorry for the inconvenience.

With this server save you will have to download a new client. Sorry for the inconvenience.

2021-02-22

We have made water elementals fishable like real tibia. We have added premium scrolls back to the store and enabled them in-game after SS.

We have made water elementals fishable like real tibia. We have added premium scrolls back to the store and enabled them in-game after SS.

2021-02-18

Gameservers are back online. Both Australian and European server. Please download the latest client to play.

Gameservers are back online. Both Australian and European server. Please download the latest client to play.

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  18 February 2021 (22:18) by God Taylar -

The latest update is here, finally!

Again a huge thank you to the Australian community who have supported us this far. As most of you already know this is a hobby and a passion of ours, and none of it would be possible without the players, both new and old! 


So let's dive right into it! RetrOTs now has mana potions and health potions that are stackable. We're hoping that this should makes things easier to keep your backpacks organised. 


All of our monsters loot tables have now been adjusted and creatures now drop stackable items known as creature products. These items are light weight and should help give your hunts a little added boost in gold. All of the creatures products can be sold directly to Yasir who has docked his ship next to Captain Sinbeard at Ankrahmun.

In addition we have revamped the elemental system that was in place to give it a more modern feel. Monsters will now take reduced damage and increased damage depending on what strengths and weaknesses they possess. Ultimate Explosion has been converted to Hells Core and as such the spell for this has changed from "Exevo Gran Mas Vis" to "Exevo Gran Mas Flam" and will deal fire damage, not physical. Sudden death runes are now death damage as they should be, and stone skin amulets have been changed to compensate for this.


Here is just a few of the new items we've put in. There's plenty more so make sure you go check them out! 


Also a Quiver has been added for paladins. The quiver holds up to 600 rounds of auto stack ammunition which will be fired directly from the quiver if placed in the arrow slot! These can be purchased from any of the ammunition sellers around the RetrOTs map!
Lastly we have also added some new spawns!

Water Elemental has been added south of Port Hope, you can obtain a helmet of the deep from Barra in Thais Depo.

Water Elementals are as powerful as a tidal wave and as moody as the sea that gave birth to them. Their interest in our existence is limited at best and they are usually summoned by sorcerers than materialising on their own. The apparently uncontrolled Water Elementals seem to follow no purpose that we mortals could comprehend. Some sorcerers believe that they react hostile to living creatures because they feel offended by all the water a living creature contains. Although enigmatic in their motivation, they are indisputably intelligent and possess an array of spells that centre around water, poison and cold.


Tortoises, crocodiles and blood crabs have also been added north of Port Hope.

It is not known why the Blood Crab is so aggressive and hostile, but since it is confirmed that those crabs are carnivorous it is not that surprising. Heavily armored and incredibly strong, their only weakness seems to be their relative slowness. Still they are fast enough to catch up with a careless victim and everybody is well advised to avoid any closer encounter with those beasts. A lucky person sees them roaming the shores and can prepare for their attacks. The more unfortunate ones do not see them before it is too late. What is more, try to avoid meeting Blood Crabs underwater as they are much stronger when they can cavort in their favourite element.
Blood Crabs seem to appear out of nothing when they quickly ascend from the depth of the sea. Sometimes they wait motionlessly for a victim to approach, a strategy which works quite well because their shells can easily be mistaken for stones. It is rumoured that from time to time the quara tame Blood Crabs and use them as watchdogs, but since none of them was ever seen in a raid, this rumour is not confirmed yet.

Hellfire fighters and massive fire elementals have been added to Edron. Becareful though. These monsters are not for the faint of heart. 

Rage sometimes becomes an urge too strong to be controlled. Which is true for creatures like humans, is even more evident in the demon kind. In some of the demons the fire of hatred grows so strong that they are consumed by this inner, hellish fire. Some of them are powerful enough to fight back that urge for a while. They are equipped with hellish armors to contain the destructive energy that burns through them. They save their lives for the price of an existence in consuming and eternal pain, hatred and rage. Driven to the edge of madness and sometimes beyond, those demons love to release some of their anger and inner fire upon others. Exhaustive fight is their only way to find relief. The so-called Hellfire Fighters fight and destroy with everything that is left of their minds and consciousness in the ocean of rage and pain that had become their lives. Never expect a Hellfire Fighter to give in or to retreat. They will always fight to the bitter end.


Darashia is now the home of a massive dragon and dragon lord respawn. Venture north and you'll be sure to find it. 


Dragon's not really your thing? No problem! Head out the west of Darashia instead for some casual wyrms, or some hardcore grim reapers!


There is heaps of new items in the game so don't be afraid to go out and explore.

We will be watching and listening to players feed back about the update and it can all be subject to change.

Feel it out have a play and let us know your thoughts. Huge props to the team. God Pox and Gm Troy have done an amazing job and none of this would have been possible without them. 

Regards,
RetrOTs team

  11 February 2021 (21:26) by God Pox - Welcome!

We are proud to present to you all the latest addition to RetrOTs staff.
A warm welcome to GM Troy.


Regards,
RetrOTs team

  04 February 2021 (00:39) by God Pox - Congratulations!

First team to finish annihilator quest!

Woop Wooooop!
Congrats boys.

Regards,
RetrOTs team

  01 February 2021 (23:18) by God Pox - Spells update

Work has been done to adapt some newer spells to 7.72 gameplay.

But we would like some feedback regarding these changes by the community.
New channel has been created in discord to discuss these matters, please keep other topics to the other channels.

Changes regarding healing spells:
Alter Exura, Exura gran, Exura vita, Exura gran mas res and Exura sio.
Adding Exura ico, Exura san and Exura gran san
Possible adding Utura and Utura gran

Best regards,
RetrOTs team

  14 January 2021 (01:48) by God Pox - Boosted Creatures

We are currently working on a system to make creatures that normally isn't hunted feel more attractive to do so.

From a list of creatures a monster each day will be boosted and give extra experience, loot and have faster spawn rate than normal.
This system works the same as real Tibia does.

A boosted creature will:
- Give 20% more experience.*
- Give 20% more loot.*
- Have 20% faster spawn rate.*

* Numbers are not set in stone and can be changed when system is released.


Creatures that are eligible to become boosted are currently any creature that normally gives 100 or more experience.
(That means no rotworms, sorry guys)
But also excluding any creature that doesn't give loot, such as slime.

Hopefully this system will be released at server save on this coming Friday.


Best regards,
RetrOTs team